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Warhammer 40,000: freeblade
Warhammer 40,000: freeblade











The arrows slide along the parenthesis until they collide. These enemies are designated by blue parenthesis with arrows at each edge. So they might not be the first enemy the player shoots because they might not notice them right off the bat. Occasionally, an enemy with a heavy weapon of their own will show up, typically within a group of enemies. Let’s take a moment to talk about the shield: But as you can see in the above image, they went through a lot of work to show how much ammo the player has left on the aiming reticle and it’s barely visible. When I try to figure out what the designers were thinking, the idea of it being un-obstructive and not something they want the player to focus on comes to mind. The aiming reticle is orange, which blends into the enemies’ colors and the brown of the world quite a bit. One of my few dings on this game’s design shows up here as well. Thus this encourages the player to use it on tanks rather than troops. Using this weapon will only kill one or two enemies at a time and it fires slowly. They do high damage to a controlled small space. Side note: These weapons typically are good for taking out large enemies. After the player runs out of ammo, they will have to wait for a short time for it to reload. There are three marks below it, currently designating the three rounds we have left. (Notice the three rounds next to the heavy weapon icon) We can also tell how much ammo is available by looking at the aiming reticle.

warhammer 40,000: freeblade

We can tell how much ammo the heavy weapon currently has via looking at the heavy weapon icon on the left side of the screen, directly below the machine gun icon.

warhammer 40,000: freeblade

It can be moved slightly after it spawned, when the player moves both fingers in a certain direction. When the player removes their fingers from the screen, the heavy weapon is fired wherever the aiming reticle is displayed. This time it appears where the player initially touched the screen with two fingers. When a player places two fingers close to one another on the screen, and then spreads them, the view zooms in and the heavy weapon aiming reticle is displayed.













Warhammer 40,000: freeblade